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Artist 3D Environment IV

Date: Mar 18, 2023

Location: Hazelwood, MO, US, 63042

Company: FlightSafety International


About FlightSafety International


FlightSafety International is the world’s premier professional aviation training company and supplier of flight simulators, visual systems and displays to commercial, government and military organizations. The company provides training for pilots, technicians and other aviation professionals from 167 countries and independent territories. FlightSafety operates the world’s largest fleet of advanced full-flight simulators and award-winning maintenance training at Learning Centers and training locations in the United States, Canada, France and the United Kingdom.

Purpose of Position


Responsible for developing and improving 3D environments and models to be used in real-time visual systems. This includes design and development of 3D airport models and surfaces, terrain models, moving models, feature models, as well as associated imagery and texture assets. Mentors, leads, and trains other department members as needed.

Tasks and Responsibilities


  • Requires in-depth conceptual and practical knowledge of hard-surface modeling.
  • Utilizes maps, photography, satellite imagery and digital mapping data to create realistic scenes for use in flight simulators.
  • Correctly interpret build requirements and provide input into documentation such as Visual Database Design Documents (VDBDD).
  • Utilizes modeling platforms which include FlightSafety specific tools in conjunction with third party software.
  • Operate real-time systems to check work.
  • Understands key business drivers; and uses this understanding to provide reasonable estimates for work to be accomplished.
  • Has knowledge of best practices and how own discipline integrates with others; is aware of the competition and the factors that differentiate them in the market.
  • Work on multiple projects in a fast-paced environment.
  • Maintain lines of communication across the modeling organization in a positive and collaborative way.
  • Have a good knowledge base on industry standard texturing and modeling techniques.
  • Solves complex problems; takes a new perspective on existing solutions; exercises judgment based on the analysis of multiple sources of information.
  • Acts as a resource for colleagues with less experience; may lead small projects with manageable risks and resource requirements.

Minimum Education


Bachelor’s degree in an Art related profession preferred.

Minimum Experience


Four (4) years’ experience

Knowledge, Skills, Abilities


  • Broad experience with texturing, UV, and Game Level asset production.
  • AutoCAD®, 3DS Max® (or other industry standard 3D modeling packages) and/or Presagis Creator® experience a plus.
  • Knowledge of Microsoft Outlook, Word, and Windows. Experience with Unix is a plus.

Physical Demands and Work Environment


While performing the duties of this Job, the employee is regularly required to sit. The employee is frequently required to use hands to finger, handle, or feel; reach with hands and arms and talk or hear. The employee is occasionally required to stand; walk; climb or balance and stoop, kneel, crouch, or crawl. The work environment characteristics described here are representative of those an employee encounters while performing the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions. The noise level in the work environment is usually moderate.


FlightSafety is an Equal Opportunity Employer/Vet/Disabled. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, or disability.

Nearest Major Market: St Louis